Post by Administrator on Sept 24, 2009 14:49:48 GMT -5
[/center]Warrior
A Class with nothing but strength in mind, they use a wide variety of martial arts and melee weapons to beat down their foes and are powerhouses in physical strength and defense, paired with reasonable speed, their magical shortcomings are their only real weakness.
Sentinel: Raises physical defense until the user’s next post. AP Cost: 35 AP
Cover: The user prepares to take damage for an ally, lasting until the user’s next post. AP Cost: 35 AP
Cover All: The user prepares to take damage for up to two allies, lasting until the user's next post. (Requires Cover) AP Cost: 45 AP
Flametongue: Strike with Fire damage. [Cooldown: 1 post] AP Cost: 40 AP
Ice Brand: Strike with Ice damage. [Cooldown: 1 post] AP Cost: 40 AP
Thunder Blade: Strike with Lightning damage. [Cooldown: 1 post] AP Cost: 40 AP
Liquid Steel: Strike with Water damage. [Cooldown: 1 post] AP Cost: 40 AP
Demi Sword: Strike with Gravity damage. Demi Sword is much more powerful against enemies who are relatively undamaged as opposed to wounded enemies. (Requires Flame, Ice, Thunder, and Liquid) [Cooldown: 2 posts] AP Cost: 40 AP
Excalibur: An extremely powerful attack that is enhanced by Holy damage. (Requires Demi Sword) [Cooldown: 3 posts] AP Cost: 75 AP
Power Break: Strikes and lowers target's Strength. [Cooldown: 2 posts] AP Cost: 45 AP
Armor Break: Strikes and lowers target's Defense; also destroys barriers designed to block physical attacks. [Cooldown: 2 posts] AP Cost: 45 AP
Magic Break: Strikes and lowers target's Magic. [Cooldown: 2 posts] AP Cost: 45 AP
Mental Break: Strikes and lowers target's Magic Defense; also destroys barriers designed to block or reflect magical attacks. [Cooldown: 2 posts] AP Cost: 45 AP
Delay Attack: Strikes and puts one of the opponent’s abilities (chosen by the user of Delay Attack) on a one-post Cooldown. [Cooldown: 2 post] AP Cost: 40 AP
Delay Buster: Strikes and puts an opponent’s ability (chosen by the user of Delay Buster) on a two-post Cooldown. (Requires Delay Attack) [Cooldown: 3 posts] AP Cost: 45 AP
Assault: Casts Shell, Haste and Protect on the party. (Requires Cover and Excalibur) [Cooldown: 5 posts] AP Cost: 75 AP
SOS Protect: Automatically casts Protect on Self when the user is severely hurt. (Requires Sentinel and Demi Sword) AP Cost: 50 AP
MASTERY BONUS: Automatically upon Mastering the Warrior class, the Warrior receives a passive, constant boost to their Physical Strength and Physical Defence.
[/size][/blockquote]